★ 143
756 days ago
Early Game
Mid Game
Late Game
situational /extremely late game
Builds published in game by the scene's players: DTV players and site members. Copy the ID and find it in the build browser.
★ 143
756 days ago
Early Game
Mid Game
Late Game
situational /extremely late game
★ 141
535 days ago
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
★ 141
819 days ago
LANING + T1s
EARLY GAME CORE
DEFENSIVE / UTILITY
MID GAME CORE
LATE GAME CORE
★ 138
97 days ago
Early Game
Mid Game
Step 3
Late Game
Step 5
Step 6
Step 7
★ 138
148 days ago
Early Game
1600 Greens
Gun
Mid Game
Late Game
Utility
Early Greens
★ 138
181 days ago
egg
opt lane
Mid core
opt
full build
Late/luxury
late defensive
if need
graveyaRD
★ 138
529 days ago
Early/Core
Situationals
After Lane
still testing stuff
★ 138
590 days ago
lane
healing
actives
defense
mid-late offense
late flex greens
quirky late game
Category 7
★ 138
641 days ago
Core Laning
Heal
After Lane
Situational
CORE
Late Game
★ 137
259 days ago
Early Game
Mid Game
optional
PRIO ORDER PURP GREEN ORANGE
greens
BUY PURPLES
Late Game
chungus
★ 133
772 days ago
lane, spirit strike -> card dump = auto kill, ammo scav if ur opponent sucks at last hitting
runnin down noobs time
farmin time punch card very fun
defensives -> critical thinking skills since u cant fit them all
cancer op
buy ASAP if u have 6.2k dont ask questions
these do all ur gun dmg
hatecrimed?
healing is cringe
fuck this guy
more situational damage items that r good sometimes
splitpush all game
vibes-based purchases/flex slot fillers idk
★ 132
275 days ago
LEFT TO RIGHT
ONLY 1
Step 3
VS MO VS HEX VS SILENCE
vs tanky chars
Category 6
vs kelvin mb?
★ 132
777 days ago
Lane
Core
situational
Late Game
★ 131
452 days ago
early game
bad lane vibes
mid game
counter stuff
late game defensives
late game damage